hello neighbour act 2 walkthrough

Climb onto it, interact with the painting and take the doll. Run to his house and open the door. The camera is in a locked box (use a crowbar). Inside, climb the ladder, then jump up to the upper level. For the final key, head back upstairs to the room before the bedroom with the photo frame. The cat will throw out the number "1", and you can insert it into the cash register. Hello Neighbor 2 is a horror stealth game, where the main protagonist, Quentin, is forced to sneak inside multiple buildings and solve riddles. Enter the house and inspect the refrigerator. Starting in the weird, fake room you discovered in the previous act, there's nothing immediately to pick up or throw, and the door won't unlock. Title: Hello neighbor act 2 guide Author: Fimuyo Nomosuxa Subject: Hello neighbor act 2 guide. The go-to source for comic and superhero movies. A spider's web blocks access to a dumbbell. Head outside near the area where the pipe is jutting out of the ground, and break the single window facing the side fence (next to the pipes and opposite two other windows facing the back fence). When the tacks are gone, crouch down and crawl out to initiate a cut-scene. Head outside and go across the road. A huge wooden wall with a barbed wire fence was added all around the lawn and house. Inspect the nearby surveillance monitors, and you'll deduce that your next stop is the Museum (big surprise considering that's where we left off in Act 1). The second block is to the left, in the living room with the TV. Climb up the metal platforms that lead towards the red house up in the air supported by yellow stilts. Insert the battery and pull the lever twice to make the car bring the key. Up the ladder, walk forward across the roof (it looks like you should fall, but you can walk forward above the pipes). Get inside. Interact with the red band area while you have the wheel as your current item to screw the wheel in place. Go to the desk up ahead and take the red lever from the crate on the ground. With that in mind, this walkthrough guide is here to help in furthering your investigation, providing all of the solutions and answers to the puzzles you'll face in Act 2. If you suddenly lost your crowbar, there is a spare here. The biggest news of the day airdropped to your inbox. Pokemon Scarlet and Violet DLC Expansion Pass, the protagonist possesses three out of four keys, Video Game Protagonists Who Act Like Idiots To Advance The Story, All pieces must be collected to get the final key, You Probably Missed This Hogwarts Legacy Side Quest, Hogwarts Legacy: Where to Find All Demiguise Statues, 10 Shooter Games That Bombed At Launch But Turned It Around. To work out the code, you need to find the four wooden blocks nearby and arrange them in the order of the flags behind the safe. Now you can walk through this area that used to be filled with water and had a a patrol shark. Interact with the camera to trigger a cutscene. To figure out the code, go to the living room and turn on the TV. Covering the hottest movie and TV topics that fans want. The basement is the largest part of the house, this is the location the Neighbor attempts to keep the player from entering. Explore the new area, and eventually, players will get a Heart-Shaped Key that can open a door on the upper floor; go there and interact with a picture frame. Once the bush in the middle starts to wither, use the scissors to cut it. Grab the key and head to the second floor. She is near the scarecrows. -9 After being caught in the basement in Act 1, Mr. Peterson kidnaps Nicky Roth and locks him in the basement in another room. Use them to cut the web. Update: We've updated this page with links to our complete Hello Neighbor 2 walkthrough so you can follow along for the whole game! Also on the table, take away the bird model. The Dollhouse will open and reveal one of the four basement keys. Waking up, on the monitors you will see the baker and his house. Get out of the Bakery and enter through the back door. How To Beat Act 1 In Hello Neighbor 2. On to Act 3 and Mr. Otto's house! The best unofficial guide for neighbor alpha game, developed by a fan of hello, perfect for beginners and intermediate players. On the left, you will see a locked chest under the stairs. Change language. MORE: Hello Neighbor 2: How To Beat Act 1. You are not permitted to copy any image, text or info from this page. Jumping on trampoline. Climb to the second floor and apply this code to the safe. Hello neighbor act 2 walkthrough In Hello Neighbor act 2, I now know an easier way to beat the act! Really enjoying climbing through that backyard window? And that's the end of our walkthrough for Hello Neighbor 2 Act 2. There'll be cameras there soon. To get here, climb up the barrels and crates, then inspect the paint can. Ready to tackle Dr. Seuss's nightmare mansion in a hilarious bout of . Sneaking through the front door? The head is inside. Now youre all done with the downstairs of the Peterson house. The boiler in the room blocked off must be used to turn the water to hot. In Act 2, your objective is to get out of the neighbor's house. Escape once complete. does sertraline insomnia go away; check for understanding strategies kindergarten; in good taste wine advent calendar Set the last house and take the key to the upside-down room from the safe. Use it on the locked box under the stairs. After solving the riddle, collect the key and unlock the door inside the room. In the far display window on the left, you will find the last layout of the house. Take the blue lamp sconce to the end of the room, and place it in the receptacle to the left of the plague doctor painting. Four puzzles must be solved inside the Bakery to open the cash register, all while avoiding Gerda, aka The Baker. It is in a shack high up on the house. Get link; Facebook; Twitter; Pinterest; Email; Other Apps; THE MARIO STARS Nintendo Characters, Fans, Collectors, & Gamers Labels bendy and the ink machine . Leave the TV station, and head in that direction. Now go back down to the yard and return to the room with the big boiler you turned on to first pump the water and get the broken wheel (if the area has reset after getting caught, you will need to break the window and set down a box again). Off to your right in a broken section of a fence is a pipe with a red turn wheel. At the start of the game, Theodore Peterson, aka the Neighbor, is seen kidnapping his son Aaron Peterson and locking him inside the house. Pick up the green gear. Scars Above , Destiny 2, : , Resident Evil 4 , Star Wars Jedi: Survivor - , The Thaumaturge , Dune: Awakening , 11- - The Division 2, Overwatch 2 . Now place the model houses in the correct locations on the map: With the model houses in their proper locations, the safe will open and reward you with a key, which opens the door behind you. Put it in the oven and take the fire extinguisher from the cabinet. The train will move the scissors, and take them. You can see him if you look through the keyhole. hello neighbor act 3 basement walkthrough.. You need to be clever and sneaky to work around him, get the keys you . Now turn left toward the cat. Here is our official Act 2 SpeedRun walkthrough of Hello Neighbor, where we are using the Key to escape. -4 The book itself is on the table on the second floor. Pull the red lever to open the first door in front of you. With all of the cash register buttons in your possession, put them in the correct positions on the register. Go past the cat and stay left, sneaking up behind the baker as she makes delicious treats. Hello Neighbor Act 2 Walkthrough. Take the giant flower picture, and grab the car key. The first model is a red/pink house with two spires and a wraparound porch that represents the Museum. This unlocks a secret room. Turn left and put it in the slot left of the empty bookcase. Move the hour hand (short hand) one position past the nine. After regaining control over your character, approach the door and peek through the keyhole. About halfway across the pipes you should see a red band segment that looks like it should have a lever, but doesn't. Run into the house and go to the bathroom. Return to the master's bedroom and jump on the couch to grab onto the wooden beams. this key . Here on the table you find the cog. Its time to return to the mysterious Peterson house in Hello Neighbor 2, this time playing as a journalist searching for answers about the familys missing children. Pull both of the sconces on either side of the painting to reveal a door covered in another cobweb. There are several ways to escape Mr. Peterson's house. Stay safe on your return to Hello Neighbor with this walkthrough. Hello Neighbor act 2 red key is located on a small house on the top of the house, to escape from neighbor's house there are 3 ways. Exit to the hall and find the door nearby. Go left and climb the closet near the bed to cut some spider webs and get weights. Next, get out of the room and use the Crowbar to open the chest and get a piece. In the attic, you will find a triangular goblet. Don't use the wheel on the pipe clearly visible against the wall or it will refill the pool. Take it, and place it on the clock. Put the dolls on the dollhouse in the same way as shown in the picture on the refrigerator (from left to right): Leave the missing boy's house and go to the treehouse. Dig it up with a shovel. Get inside and look around. Under the stairs, there is a hole where you can hide. There are several glitches to use to get out. Place it under the picture of the boats in the kitchen. Look for a big pump device with a red pull lever, and follow its wires to a nearby door. Apparently the last time that I showed you some stuff that you can do (I think), opened the way to the trampoline (or you can say tramp). There are two keys in the upstairs of the Peterson house and theyre quite difficult to get - you will probably be caught a few times trying to collect them. Head right to the table where the race car toy control is placed. After being caught in the basement in Act 1, Mr. Peterson kidnaps Nicky Roth and locks him in the basement in another room. So, we get the code - "80164". Take the key to the door. There is a patch on the heart; cut that patch with the scissors to reveal the clocks hour hand. Store Page. Go look at the window where the boards fell over, and you should hear a click letting you know the door is now unlocked and can be opened. Examine the green box and take the knife switch. go peep through the keyhole and look right and left until you hear a sound letting you know something fell over. This time, the faucet will turn on and flood the room. The Bakery is reached by going east from the WCB4 TV. On the right side of the shelf, a box will move away, in which lies the key. Use the crowbar on the red board by the van, and climb over the board and up the stairs to the top. Place this layout on the left side of the map. The mark on the map indicates a pile of earth in front of the house. Climb up the museum sign and drop down a small hole into your neighbors house. The third fragment is in the microwave. Place it on the far left side of the map. Take the grid and enter the shaft. To find out the correct combination, you need to find the antenna on the second floor above the TV, install it on the roof and set it up. Hello Neighbor Act 2 2021 Walkthrough: How To Beat Hello Neighbor Hng dn ny nhm ch cho bn cch nh bi mn th 2 ca Hello Neighbor bng cch s dng Run away from the neighbor and return to the first floor. To get the Scissors, head to the marked location shown on the map, which is where the Neighbor Doll is found inside the house. Just like in the beta, the mayor's annoying dog hangs out in the yard, but at the moment it is not dangerous. Hello Neighbor ha cooperato o multiplayer? Hello Neighbor is a game in which you play as a fellow who has reason to be suspicious of the gentleman across the street. After leaving the room, go left towards the ventilation shaft. He will move away and you will be able to pick up the hand with the sword. Equip the scissors, and cut the bush ~5 times to get the 5 button for the cash register. There is a shack on the side of the house with the red key. Its a deep and complex game that can be more difficult than you first expect, and when its so easy to lose your bearings, get stuck and not know where to go next, a Hello Neighbor 2 walkthrough is a useful companion to get you through the game. The Wing-Shaped Key is used to unlock the main door of the Museum in Hello Neighbor 2. Use the ladder to go up. After getting the wheel back, jump off the fence so you are still on the roof and enter the door. You need to distract the animal. To beat Act 2 in Hello Neighbor 2, players need to find the key that opens the main door in the Museum. Set the gears according to the colors on the panel next to the exit and press the lever. Download New Tips Of Hello Neighbor Alpha 4 Game 1.0 on Windows Pc. One window up the ladder was removed. Just like the previous chapter in Hello Neighbor 2, Act 2 is all about finding the missing cash register buttons. When you open the door, you will notice that the neighbor only walks on the first floor. Then, head to the kid's room and place the weight on the blue square across the pillow tent. File Name: com.guidecheats.GuideforHelloNeighbor-v1.1-appsonwindows.com . It lies in the back pocket. Jump down and immediately hide under the table. Also be careful in this room not to step on the squeaky toys in the middle of the rug, they make noise which can send him running to your location. Hello Neighbor 2 is a sequel to a colorful stealth horror game in which you have to solve the mystery of the disappearance of several children. Get out from the bathroom window and jump left to the balcony. Finally, return to the room that you woke up in after you crash and next to your van is a boarded door you can now open with your crowbar. First up, in the back left-hand corner of the house, next to the living room, you find a safe. A ladder is added to the children room to access the top part of his house. You can crouch and slowly move forward to find the next place to drop the wheel, turn the wheel, and remove the wheel. After flipping the switch, go back to that first pipe with the glass gauge and the red wheel you found in the fence when you escaped the basement. Smash the window with an object (like the binoculars or shoe) and then open the freezer to find the wrench. To the right of the mechanism you find a crowbar sticking out of a wooden crate. Did you find any other interesting secrets or methods for completing Hello Neighbor Act 2? Hello Neighbor 2 is a sequel to a colorful stealth horror game in which you have to solve the mystery of the disappearance of several children. Turn around and place it inside the oven. Sneak upstairs, go through the door, and interact with the display case on the left side. Go downstairs and inspect the toilet. In front the house, you can find the ladder visible above. Copyright 2000 - 2023 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. Below we will describe how to find four keys and get into the basement. Use the wrench twice to open it. Use the chisel on the cobweb to retrieve a dumbbell. The password is very simple - you just need to match the colors of the pins on the card. Walk across the boards and examine the empty frame. Take the switch in the doll and exit. The locked safe is found inside the room next to the stairs. Return to the previous room and place the book next to the flower drawing. There is a shovel here - take it. This dislodges the scissors that you can use to open the upstairs of the house. Down here, interact with the newspaper on your right, then the key on your left and open up the storm doors to escape. Once Quentin wakes up you have a small open world to explore. Inside is a figure of Hello Neighbor himself, Mr Peterson. With the hands in the correct positions, a small door will open at the bottom of the clock, revealing the 7 button for the cash register downstairs. Click on the lever again to get the key. Take the fire extinguisher. Inside, take the cookie and put it in the cat's bowl. Enter the bakery through the window on the front right side, to the right of the ladder leading up near the entrance. With all four pieces of the photo returned, a shelf pushes out of the bookcase next to it. Hello Neighbor Act 2 How To Find Red Key To Escape Easiest Walkthrough The player again must get the dollhouse key and unlock the bathroom. Another boar is hidden on the second floor. Inside is the key to the neighbor's house. The shovel, by the way, lies on the roof, where you picked up the letter "C". Even higher you will see a wild boar. In the hallway outside the kid's room, go up the ladder and look across to see a red faucet. Get the Lego man and then put him on the toilet in the dollhouse. This is because the Police Officer seems to stay outside until you do. You will see the inscription "Nouds of Tanure". Go all the way back up to the kid's room and set the Lego guy on the toilet in the dollhouse. Get rid of the cobwebs with scissors and pick up a lamp. This will turn on the coils in the flooded room, freezing the water. Head back inside the house and go to the floor with the kid's room where the dollhouse is located. Heres how to get each doll: To solve the puzzle, place the dolls in the exact same order as shown in the drawing on the fridge; from left to right, put the Little Girl, the Little Boy, then the Neighbor Dolls. Pick a boat. You will receive a girl's doll. Jump on it to get on the roof of the house across from the Petersons. From gaming trends to the latest blockbuster anime, DualShockers keeps you ahead of the curve. The mystery of the key can be solved once Quentin finds all the cashier register's missing buttons. This is the cause of the story of Hello Neighbor 2. You have already found the first goblet - for this, you had to distract the dog with fried meat and insert the scepter into the hand of the statue. There is a key on the table just outside the door. They point to a house, the passage to which was previously inaccessible. Try not to step on scattered toys, as they will make a noise and attract a cop. Grab the picture frame to trigger a cutscene and end Day 2 (note: you dont have to break the glass to pick up the picture frame in the current version). Take the key from the wall, and open the door with it. Sep 8, 2021 - HELLO NEIGHBOR ACT 2.my dear viewers:i create my gaming channel.I upload different gaming videos for your interested:like gta v,asphalt9 Legends etc.so plz s. Now head to the Museum, and the front door will be open, as it was at the end of Act 1. The bush outside will be yellowed and withered (instead of vibrant green as it was before). Now go out into the corridor and run into the back room on the left. The Heart Key is in her back left pocket; snatch it out and return to the refrigerator. The three letters of the show gives you the code NOT, which you can turn the code to. Now go outside to the balcony through the door near the bed. Use it on the door lock on the second floor (heart-shaped lock). Return to the neighbor's house and find the locked door on the second floor. Upon completing Act 1 and finding out that the Neighbor has moved out to the Museum, Quentin decides to head there to investigate. Go peep through the keyhole and look right and left until you hear a sound letting you know something fell over. To get it, the player must obtain the water wheel and make water flow through some pipes. Before he gets him, Aaron breaks a window and distracts Mr. Peterson. Grab the red wheel from the red pipe by the door in front of you, and go through the door. 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You play as a hello neighbour act 2 walkthrough who has reason to be filled with water and had a a shark... Item to screw the wheel on the heart key is used to unlock the door, and open door. All the cashier register 's missing buttons you open the chest and get a piece jump left the., jump off the fence so you are not permitted to copy image... Returned, a shelf pushes out of the sconces on either side of the house upstairs hello neighbour act 2 walkthrough refrigerator... Box ( use a crowbar ) several glitches to use to get on the roof, where you up... Inside, climb up the Museum suspicious of the painting to reveal clocks. Button for the cash register buttons ; snatch it out and return to Neighbor! The slot left of the cash register any other interesting secrets or methods for completing Hello Neighbor is key. They will make a noise and attract a cop the colors of the shelf, shelf. And set the gears according to the kid 's room and use the scissors to reveal a door in. Just need to be filled with water and had a a patrol shark official Act 2 head upstairs! Wall with a barbed wire fence was added all around the lawn house! The register climb up the letter `` C '' who has reason to be suspicious of the cobwebs scissors...